Pick (Thief ability)
pick <object | [direction] door> [closed]
This command will have your character try to pick the lock on the
object or door specified. You may or may not succeed. If you fail, you
won't be able to pick any more locks until about 50 seconds have passed.
If the 'closed' parameter is supplied, the command will have a reverse
effect, locking a previously opened object.
Pick is primarily a thief ability and its success is based on the
locksmith skill. A successful attempt costs 10 EP, while a failed one
costs 5 EP.