Cast (Wizard ability)
cast <spell name> [at <target>]
This command allows you to cast magic spells that you know. To cast
any spells, you need to have a staff in your hand.
This is primarily a wizard ability. Successful casting is mostly
based on the control magic skill, while to ensure the spell completes
(particularly in combat) you will need high concentration.
Due to the concentration required, attempting to do something else
while casting will abort your spell. There are some standard MUD commands
that you can use, however:
Typing anything else will cancel the spell, if the command you type
succeeds (as opposed to, say, trying to bash an non-existent door).
Additionally, typing 'cease' will cancel casting without needing to
perform another command.
EP cost for casting a spell varies wildly between them; see
spell-specific help for details (help spell <spell name>). If you
have an item enchanted with the spell you are trying to cast in your
inventory, the spell will be cast using that item and it will be consumed.
, control magic